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Who am I, really though?
Chill guy. Plays the guitar and bass. At some point or another good at a bunch of competitive games. I'm interested in film, music, literature, anthropology, philosophy, social sciences, biology and a bunch of other nerdy stuff. I also love talking, reading and thinking about what makes great games and art so. I am inspired by all sorts of things and people, such as thoughtful designers/writers Lucas Pope and Tim Rogers.
BTW, these are some of my favorite games...
(click to visit)
I thought about sharing my favorite everything, but let's save it for a possible future chat instead!
Background
As a kid who was raised by the internet and remains immersed (although in a much healthier way) in its culture, I've always been totally obsessed with videogames - not only as a player, but as a creator.
I started out when I was around 10, making horribly-aged YouTube Poops and Flash games for Newgrounds. From there, I moved on to RPG Maker, then custom maps in Warcraft III, and later Game Maker. In between all of that, I also got into video editing, playing instruments, audio software, creative writing, competitive gaming...
My interests have expanded a lot since my younger days, my skills have developed and my sensibilities have deepened considerably. I enjoy tackling game design and development with a hollistic approach: getting my grubby hands in every part of the process to reinforce a meaty core experience. I believe visionary creators should be multidisciplinary art nerds and not just superfans of their own medium, so I'm very glad to have been born so hypercurious. I'm always excited to improve on every front - the more I learn, the more there is to learn!
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